Version 1.19, which is available to download on PS4 and Xbox One, is one of the smallest updates in the history of Mortal Kombat 11, but does offer some adjustments especially to one of the game’s newest fighters.

Fujin, one of the three new characters in the Aftermath expansion received a significant number of adjustments with this latest update—six to be exact. This is the first time players who have been fighting as the God of Wind will have to adjust their playstyle.

You can read the entire patch notes for Mortal Kombat 11 version 1.19 below.

General Gameplay Adjustments

Move list correctionsFixed a rare Audio related game freezing issueFixed some issues with certain attacks using the incorrect Augment Elemental TypeAdjusted some overlapping text Menus regarding Augments

Kombat League / Online

“Find Next Opponent” is once again the first option at the end of a Ranked set and no longer requires a confirmation

Towers of Time

Fixed some rare issues with the Downburst AugmentMissing Towers of Time for some players should be now be working correctlyOptimized performance in Towers of Time

Stage Specific Adjustments

Kronika’s Keep - Adjusted how some special moves interact with an opponent hit by the Time Orb Background Interaction

Character Specific Adjustments

D’Vorah - Bombardier Beetle & Bombardier Beetle Amplify can now only be parried by low projectile parries

Erron Black - The first 3 hits of Ghost Koins (Fatal Blow) no longer allow for Breakaway

Kabal - Fixed an issue with Buzzsaws playing an incorrect animation when hitting an opponent

Kitana - Fixed a rare issue that could result in the Armor from Augment Kahnt Touch This to remain active after certain circumstances

Kotal Kahn - Adjusted Totem buffs values when there are 2 or more stacks of Totems on screenKotal Kahn - The first hit of Pinned Down (Fatal Blow) no longer allows for Breakaway

Kung Lao - The first hit of Beaten And Broken (Fatal Blow) no longer allows for Breakaway

Noob - Shadow Klones will no longer sometimes continue to animate when hit by some projectile parriesNoob - Shadow Slide can now only be parried by low projectile parries

Fujin - Adjusted wind effects on opponent’s cloth physics when Bending Wind (Away + Back Punch) is performedFujin - The final hit of Warped Needle Amplify now correctly works after it has been previously Flawless BlockedFujin - Fixed an issue with Fujin’s Krossbow using an incorrect animation when winning a match under certain circumstancesFujin - Fujin no longer sometimes has incorrect Gear Abilities in some Story Mode fightsFujin - The first hit of Winds Of Change (Fatal Blow) no longer allows for BreakawayFujin - You can no longer do an extended combo against your opponent after Finish Him with Warped Needle until the Fatality window timeout has occurred

Mortal Kombat 11 is available now for PS4, Xbox One, PC, Nintendo Switch and Google Stadia.

What do you think of the latest patch notes for MK 11? Did you character get a lot of changes? Let us know in the comments section.